fix(api): clean up this slice's own lint violations

Fixed five prettier/prettier formatting errors in the three spec files
Slice 0.10 wrote or edited (world-discovery.service.spec.ts,
local-location-interaction.spec.ts, vertical-slice.seed.spec.ts).
Scoped by hand to just those locations so the pre-existing errors
elsewhere in the workspace, unrelated to this slice, are left alone.

Also corrects the implementation notes, which previously understated
the lint state as entirely pre-existing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Bastian Wagner
2026-08-23 17:24:03 +02:00
parent 8b6b42c19b
commit 0dfb62bfc4
4 changed files with 23 additions and 13 deletions

View File

@@ -283,6 +283,18 @@ None of these were judged to change behavior a player can hit; they are
seams a future slice's tests should tighten, most likely whichever slice
next touches the combat engine or the seed's encounter-pool weights.
**Lint state.** `npm run lint --workspace=@ashen-realms/api` (scoped to the
whole API workspace) fails: roughly a hundred `@typescript-eslint` and
`prettier/prettier` errors remain, all in the quest system, the rewards
service, the shops module, migration-runner specs and other files this
slice never touched — confirmed pre-existing by `git blame` timestamps
predating this branch's base commit. This slice's own files pass lint
cleanly; the five formatting violations `eslint --fix` originally found in
`world-discovery.service.spec.ts`, `local-location-interaction.spec.ts` and
`vertical-slice.seed.spec.ts` were fixed by hand, scoped to just those
locations. The pre-existing errors are left alone, out of this slice's
scope and the AGENTS.md rule against unrelated refactoring.
---
## 7. Outstanding manual verification