fix(api): clean up this slice's own lint violations
Fixed five prettier/prettier formatting errors in the three spec files Slice 0.10 wrote or edited (world-discovery.service.spec.ts, local-location-interaction.spec.ts, vertical-slice.seed.spec.ts). Scoped by hand to just those locations so the pre-existing errors elsewhere in the workspace, unrelated to this slice, are left alone. Also corrects the implementation notes, which previously understated the lint state as entirely pre-existing. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -283,6 +283,18 @@ None of these were judged to change behavior a player can hit; they are
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seams a future slice's tests should tighten, most likely whichever slice
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next touches the combat engine or the seed's encounter-pool weights.
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**Lint state.** `npm run lint --workspace=@ashen-realms/api` (scoped to the
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whole API workspace) fails: roughly a hundred `@typescript-eslint` and
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`prettier/prettier` errors remain, all in the quest system, the rewards
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service, the shops module, migration-runner specs and other files this
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slice never touched — confirmed pre-existing by `git blame` timestamps
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predating this branch's base commit. This slice's own files pass lint
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cleanly; the five formatting violations `eslint --fix` originally found in
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`world-discovery.service.spec.ts`, `local-location-interaction.spec.ts` and
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`vertical-slice.seed.spec.ts` were fixed by hand, scoped to just those
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locations. The pre-existing errors are left alone, out of this slice's
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scope and the AGENTS.md rule against unrelated refactoring.
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---
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## 7. Outstanding manual verification
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