fix: close out remaining German player-facing text across web and API tests

Repo-wide grep sweep (apps/web/src, apps/api/src) for leftover German
content strings missed by Tasks 1-9, mostly in spec fixtures/assertions
that mirror already-translated seed content (monster/item names, POI
titles and action labels, location names/descriptions) plus a few real
source-file gaps:

- inventory-detail-panel.component.ts: STAT_LABELS (Waffenschaden,
  Angriff, Leben, Rüstung) were never translated by Task 6; now match
  the identical English labels already used in inventory-page.component.html.
- app-shell.component.html: aria-label="Spielinhalt" -> "Game content"
  (this file was outside every prior task's file list).
- location-interaction-panel.component.spec.ts: dead NPC-quote fixture
  translated to match the real wounded-scout POI text.

Code comments referencing German source-spec section titles or
not-yet-seeded faction names, and inline calculation-documentation
comments, are left as-is per the source spec's scope (dev-facing
comments may stay German).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ACkMEDYiwtcfchqKkiUJNX
This commit is contained in:
Bastian Wagner
2026-08-21 22:59:34 +02:00
parent ae163f000a
commit 1322285b0f
38 changed files with 243 additions and 241 deletions

View File

@@ -17,8 +17,8 @@ const CHARACTER_ID = '10000000-0000-4000-8000-000000000001';
const BURNED_ROAD_POIS: LocationPointOfInterestContent[] = [
{
key: 'hunt-area',
title: 'Jagdgebiet',
actionLabel: 'Jagd beginnen',
title: 'Hunting Ground',
actionLabel: 'Begin Hunt',
type: 'HUNT',
iconKey: 'hunt',
xPercent: 52,
@@ -27,42 +27,42 @@ const BURNED_ROAD_POIS: LocationPointOfInterestContent[] = [
},
{
key: 'inspect-tracks',
title: 'Verdächtige Spuren',
actionLabel: 'Untersuchen',
title: 'Suspicious Tracks',
actionLabel: 'Investigate',
type: 'INVESTIGATE',
iconKey: 'investigate',
xPercent: 32,
yPercent: 78,
enabled: true,
resultTitle: 'Verdächtige Spuren',
resultTitle: 'Suspicious Tracks',
resultText:
'Zwischen Asche und zerbrochenen Steinen erkennst du mehrere frische Stiefelabdrücke.',
'Between the ash and broken stones you make out several fresh bootprints.',
},
{
key: 'sealed-crypt',
title: 'Versiegelte Krypta',
title: 'Sealed Crypt',
type: 'DUNGEON',
iconKey: 'search',
xPercent: 90,
yPercent: 20,
enabled: false,
resultTitle: 'Versiegelte Krypta',
resultText: 'Noch verschlossen.',
resultTitle: 'Sealed Crypt',
resultText: 'Still sealed.',
},
];
const SOUTH_GATE_POIS: LocationPointOfInterestContent[] = [
{
key: 'gate-watch',
title: 'Torwache',
actionLabel: 'Sprechen',
title: 'Gate Watch',
actionLabel: 'Talk',
type: 'NPC',
iconKey: 'speak',
xPercent: 45,
yPercent: 52,
enabled: true,
resultTitle: 'Torwache',
resultText: 'Nur am Südtor zu hören.',
resultTitle: 'Gate Watch',
resultText: 'Only heard at the South Gate.',
},
];
@@ -109,8 +109,8 @@ describe('WorldService.runLocalInteraction', () => {
service.runLocalInteraction(CHARACTER_ID, 'inspect-tracks'),
).resolves.toEqual({
interactionKey: 'inspect-tracks',
title: 'Verdächtige Spuren',
text: 'Zwischen Asche und zerbrochenen Steinen erkennst du mehrere frische Stiefelabdrücke.',
title: 'Suspicious Tracks',
text: 'Between the ash and broken stones you make out several fresh bootprints.',
});
});