diff --git a/docs/verification/first-visible-slice-fidelity.md b/docs/verification/first-visible-slice-fidelity.md index f645614..744ed39 100644 --- a/docs/verification/first-visible-slice-fidelity.md +++ b/docs/verification/first-visible-slice-fidelity.md @@ -37,12 +37,19 @@ deliberate deviations, not defects. - Reference: large painterly Graufurt gate artwork fills the map region, `background-size: cover`-style dominant visual, quiet areas reserved for path/nodes/panel. -- Render: `.world-page__scene` uses the project's own generated - Südtor/Aschenstraße artwork (`/images/backgrounds/Suedtor.png` / - `Aschestrasse.png`), `background-size: cover`, same compositional role. - Visible and readable at all three captured sizes. -- Result: matches intent. Different concrete artwork (project-specific, - generated per the style guide) is expected, not a defect. +- Render: `.world-page__scene` uses a single static, project-generated world + map background (`/images/backgrounds/map_ashen_realm.png`, upgraded to + `/images/backgrounds/runtime/map_ashen_realm-1440.jpg` via `image-set()` + where supported) for the whole map region, `background-size: cover`, same + compositional role as the reference's gate artwork. Per-location artwork + (`Suedtor.png` / `Aschestrasse.png`) is generated per the style guide too, + but is only used as the small thumbnail in the right "Gebietsinfo" panel + (`context-panel.component.html`), not as the map background. +- Result: matches intent for dominance/crop/compositional role. The map + region itself does not switch per-location artwork the way the reference's + single-gate mock implies — a static world map plus a per-location panel + thumbnail is an established, deliberate choice from earlier tasks, not a + regression introduced here — left as a recorded deviation, not fixed. ### 3. Typography hierarchy and control typography