feat(combat): add CombatPageComponent and replace the combat/new placeholder route

Wires up the Slice 0.3 combat screen (player/monster HP bars, round
display, Angriff action, grouped German combat log, victory/defeat
panels) and replaces the Slice 0.2 combat/new placeholder route with
combat/:combatId loading CombatPageComponent.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
Bastian Wagner
2026-08-19 16:53:59 +02:00
parent 4b1e7f034c
commit 1fd62cddde
6 changed files with 606 additions and 75 deletions

View File

@@ -0,0 +1,263 @@
:host {
display: block;
min-block-size: 100%;
}
.combat-page {
display: grid;
gap: var(--ar-space-4);
}
.combat-page__scene {
position: relative;
display: grid;
grid-template-columns: 1fr auto 1fr;
align-items: end;
gap: var(--ar-space-4);
min-block-size: clamp(18rem, 40vh, 26rem);
padding: var(--ar-space-5);
overflow: hidden;
border: 1px solid var(--ar-border);
background-color: #151718;
background-image: url('/images/backgrounds/Aschestrasse.png');
background-position: center;
background-repeat: no-repeat;
background-size: cover;
box-shadow: var(--ar-shadow-raised);
}
@supports (
background-image: image-set(
url('/images/backgrounds/runtime/Aschestrasse-960.jpg') type('image/jpeg') 1x
)
) {
.combat-page__scene {
background-image: image-set(
url('/images/backgrounds/runtime/Aschestrasse-960.jpg') type('image/jpeg') 1x
);
}
}
.combat-page__scene::before {
position: absolute;
z-index: 0;
inset: 0;
content: '';
background: linear-gradient(180deg, rgb(4 6 8 / 0.15), rgb(4 6 8 / 0.6));
pointer-events: none;
}
.combat-page__combatant {
position: relative;
z-index: 1;
display: grid;
gap: var(--ar-space-2);
justify-items: center;
text-align: center;
}
.combat-page__combatant--player {
justify-self: start;
}
.combat-page__combatant--monster {
justify-self: end;
}
.combat-page__portrait {
inline-size: clamp(6rem, 14vw, 10rem);
block-size: clamp(6rem, 14vw, 10rem);
object-fit: cover;
border: 2px solid var(--ar-border-highlight);
border-radius: var(--ar-radius-md);
box-shadow: var(--ar-shadow-raised);
}
.combat-page__info {
display: grid;
gap: var(--ar-space-1);
min-inline-size: 10rem;
color: var(--ar-text);
text-shadow: 0 0.1rem 0.4rem rgb(0 0 0 / 0.85);
}
.combat-page__name {
font-family: Georgia, 'Times New Roman', serif;
font-size: 1.15rem;
}
.combat-page__level {
color: var(--ar-gold);
font-size: var(--ar-font-sm);
letter-spacing: 0.06em;
text-transform: uppercase;
}
.combat-page__hp {
display: grid;
gap: var(--ar-space-1);
font-size: var(--ar-font-sm);
}
.combat-page__hp-track {
display: block;
inline-size: 100%;
block-size: 0.5rem;
overflow: hidden;
border: 1px solid var(--ar-border);
border-radius: var(--ar-radius-sm);
background: rgb(0 0 0 / 0.5);
}
.combat-page__hp-value {
display: block;
block-size: 100%;
background: var(--ar-success);
}
.combat-page__hp-value--monster {
background: var(--ar-danger);
}
.combat-page__round {
position: relative;
z-index: 1;
align-self: start;
justify-self: center;
padding: var(--ar-space-1) var(--ar-space-3);
border: 1px solid var(--ar-border-highlight);
border-radius: var(--ar-radius-sm);
color: var(--ar-gold);
background: rgb(9 11 13 / 0.75);
font-family: Georgia, 'Times New Roman', serif;
letter-spacing: 0.08em;
text-transform: uppercase;
}
.combat-page__actions {
display: grid;
justify-items: center;
}
.combat-page__attack {
padding: var(--ar-space-3) var(--ar-space-6);
border: 1px solid var(--ar-border-highlight);
border-radius: var(--ar-radius-sm);
color: var(--ar-text);
background: linear-gradient(180deg, #263b4b, #17232d);
cursor: pointer;
font-family: Georgia, 'Times New Roman', serif;
font-size: 1.1rem;
letter-spacing: 0.03em;
}
.combat-page__attack:hover:not(:disabled) {
border-color: #d6b26b;
background: linear-gradient(180deg, #315067, #1a2c3a);
}
.combat-page__attack:disabled {
cursor: not-allowed;
opacity: 0.6;
}
.combat-page__result {
display: grid;
gap: var(--ar-space-2);
max-inline-size: 30rem;
padding: var(--ar-space-5);
border: 1px solid var(--ar-border-highlight);
background: var(--ar-panel);
box-shadow: var(--ar-shadow-raised);
text-align: center;
}
.combat-page__result h2 {
margin: 0;
font-family: Georgia, 'Times New Roman', serif;
font-size: 1.6rem;
font-weight: 400;
}
.combat-page__result--won h2 {
color: var(--ar-success);
}
.combat-page__result--lost h2 {
color: var(--ar-danger);
}
.combat-page__result-hint {
color: var(--ar-text-muted);
font-size: var(--ar-font-sm);
font-style: italic;
}
.combat-page__log {
display: grid;
gap: var(--ar-space-1);
max-block-size: 16rem;
padding: var(--ar-space-4);
overflow-y: auto;
border: 1px solid var(--ar-border);
background: var(--ar-panel-muted);
box-shadow: var(--ar-shadow-raised);
}
.combat-page__log-round {
margin: var(--ar-space-2) 0 0;
color: var(--ar-gold);
font-size: var(--ar-font-sm);
letter-spacing: 0.06em;
text-transform: uppercase;
}
.combat-page__log-entry {
margin: 0;
color: var(--ar-text-muted);
}
.combat-page__loading,
.combat-page__error {
padding: var(--ar-space-4);
border: 1px solid var(--ar-border);
background: var(--ar-panel);
box-shadow: var(--ar-shadow-raised);
}
.combat-page__error {
display: flex;
align-items: center;
justify-content: space-between;
gap: var(--ar-space-4);
border-color: var(--ar-danger);
}
.combat-page__error button {
flex: 0 0 auto;
padding: var(--ar-space-2) var(--ar-space-3);
border: 1px solid var(--ar-border-highlight);
border-radius: var(--ar-radius-sm);
color: var(--ar-text);
background: #1a2023;
cursor: pointer;
}
@media (prefers-reduced-motion: no-preference) {
.combat-page__hp-value {
transition: inline-size var(--ar-motion-base);
}
}
@media (width < 720px) {
.combat-page__scene {
grid-template-columns: 1fr;
justify-items: center;
text-align: center;
}
.combat-page__combatant--player,
.combat-page__combatant--monster {
justify-self: center;
}
}