docs: record 0.8.5 acceptance and the 0.9 referral mechanism
Ticks Slice 0.8.5's acceptance criteria against the implemented behavior, verified against the seed and service code rather than assumed, and notes that the Bandit Blade's World Renown 3 gate is deliberately unreachable until Slice 0.11 adds the milestones to reach it. Points Slice 0.9 at the concrete bypass mechanism that now exists (BORIN_OFFER_IDS.hideBag's bypassConditions flag) instead of the placeholder reference to "the quest/referral exception". Also commits the slice's plan and research-notes documents, which were untracked. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -223,14 +223,20 @@ No large modal is required.
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## 11. Acceptance Criteria
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- [ ] Merchant offers can define reputation/unlock requirements.
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- [ ] At least two offers visibly demonstrate locked states.
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- [ ] Requirements are shown to the player in English.
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- [ ] Server rejects purchases when requirements are not met.
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- [ ] New progression offers do not depend on level gates.
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- [ ] Quest/referral unlock support exists for Slice 0.9.
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- [ ] Reputation increase can visibly unlock a previously locked offer.
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- [ ] No generalized rules engine was added unnecessarily.
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- [x] Merchant offers can define reputation/unlock requirements.
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- [x] At least two offers visibly demonstrate locked states.
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- [x] Requirements are shown to the player in English.
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- [x] Server rejects purchases when requirements are not met.
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- [x] New progression offers do not depend on level gates.
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- [x] Quest/referral unlock support exists for Slice 0.9.
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- [x] Reputation increase can visibly unlock a previously locked offer.
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- [x] No generalized rules engine was added unnecessarily.
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> **Note (implementation):** The Bandit Blade offer is gated on World Renown 3,
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> which current content cannot reach — there is one renown milestone, worth +1.
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> It is deliberately left visible and locked as a long-horizon goal until
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> Slice 0.11 adds the milestones that reach it (§5: visible rewards create
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> goals).
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---
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