Merge branch 'master' into worktree-encounter-status
This commit is contained in:
@@ -0,0 +1,174 @@
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import { MigrationInterface, QueryRunner } from 'typeorm';
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export class CreateLootAndRewards1788600000000 implements MigrationInterface {
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public async up(queryRunner: QueryRunner): Promise<void> {
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// Existing characters keep their progression; silver simply starts at 0.
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await queryRunner.query(
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'ALTER TABLE "characters" ADD COLUMN "silver" integer NOT NULL DEFAULT 0',
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);
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await queryRunner.query(
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"CREATE TYPE \"item_type_enum\" AS ENUM ('WEAPON', 'ARMOR', 'MATERIAL', 'CONSUMABLE')",
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);
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await queryRunner.query(
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"CREATE TYPE \"equipment_slot_enum\" AS ENUM ('WEAPON', 'HEAD', 'CHEST', 'HANDS', 'LEGS', 'FEET', 'AMULET')",
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);
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await queryRunner.query(
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"CREATE TYPE \"item_rarity_enum\" AS ENUM ('COMMON', 'RARE', 'EPIC')",
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);
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await queryRunner.query(`CREATE TABLE "item_definitions" (
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"id" uuid NOT NULL DEFAULT gen_random_uuid(),
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"key" character varying(100) NOT NULL,
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"name" character varying(150) NOT NULL,
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"description" text NOT NULL,
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"type" "item_type_enum" NOT NULL,
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"equipment_slot" "equipment_slot_enum",
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"rarity" "item_rarity_enum" NOT NULL,
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"tier" integer NOT NULL,
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"required_level" integer NOT NULL,
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"weapon_damage" integer NOT NULL DEFAULT 0,
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"bonus_hp" integer NOT NULL DEFAULT 0,
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"bonus_attack" integer NOT NULL DEFAULT 0,
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"bonus_armor" integer NOT NULL DEFAULT 0,
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"sell_price" integer NOT NULL DEFAULT 0,
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"icon_path" character varying(255) NOT NULL,
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"created_at" TIMESTAMP WITH TIME ZONE NOT NULL DEFAULT now(),
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"updated_at" TIMESTAMP WITH TIME ZONE NOT NULL DEFAULT now(),
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CONSTRAINT "PK_item_definitions" PRIMARY KEY ("id")
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)`);
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await queryRunner.query(
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'CREATE UNIQUE INDEX "IDX_item_definitions_key" ON "item_definitions" ("key")',
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);
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await queryRunner.query(`CREATE TABLE "loot_tables" (
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"id" uuid NOT NULL DEFAULT gen_random_uuid(),
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"key" character varying(100) NOT NULL,
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"name" character varying(150) NOT NULL,
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"created_at" TIMESTAMP WITH TIME ZONE NOT NULL DEFAULT now(),
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"updated_at" TIMESTAMP WITH TIME ZONE NOT NULL DEFAULT now(),
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CONSTRAINT "PK_loot_tables" PRIMARY KEY ("id")
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)`);
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await queryRunner.query(
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'CREATE UNIQUE INDEX "IDX_loot_tables_key" ON "loot_tables" ("key")',
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);
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await queryRunner.query(`CREATE TABLE "loot_table_entries" (
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"id" uuid NOT NULL DEFAULT gen_random_uuid(),
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"loot_table_id" uuid NOT NULL,
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"item_definition_id" uuid NOT NULL,
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"position" integer NOT NULL,
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"drop_chance" numeric(5,4) NOT NULL,
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"min_quantity" integer NOT NULL DEFAULT 1,
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"max_quantity" integer NOT NULL DEFAULT 1,
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"enabled" boolean NOT NULL DEFAULT true,
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"created_at" TIMESTAMP WITH TIME ZONE NOT NULL DEFAULT now(),
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"updated_at" TIMESTAMP WITH TIME ZONE NOT NULL DEFAULT now(),
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CONSTRAINT "PK_loot_table_entries" PRIMARY KEY ("id"),
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CONSTRAINT "CHK_loot_table_entries_drop_chance" CHECK ("drop_chance" >= 0 AND "drop_chance" <= 1),
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CONSTRAINT "CHK_loot_table_entries_quantity" CHECK ("min_quantity" >= 1 AND "max_quantity" >= "min_quantity"),
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CONSTRAINT "FK_loot_table_entries_loot_table" FOREIGN KEY ("loot_table_id") REFERENCES "loot_tables"("id") ON DELETE CASCADE ON UPDATE NO ACTION,
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CONSTRAINT "FK_loot_table_entries_item_definition" FOREIGN KEY ("item_definition_id") REFERENCES "item_definitions"("id") ON DELETE RESTRICT ON UPDATE NO ACTION
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)`);
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await queryRunner.query(
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'CREATE UNIQUE INDEX "IDX_loot_table_entries_table_position" ON "loot_table_entries" ("loot_table_id", "position")',
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);
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await queryRunner.query(
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'CREATE UNIQUE INDEX "IDX_loot_table_entries_table_item" ON "loot_table_entries" ("loot_table_id", "item_definition_id")',
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);
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await queryRunner.query(
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'ALTER TABLE "monster_definitions" ADD COLUMN "loot_table_id" uuid',
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);
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await queryRunner.query(
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'ALTER TABLE "monster_definitions" ADD CONSTRAINT "FK_monster_definitions_loot_table" FOREIGN KEY ("loot_table_id") REFERENCES "loot_tables"("id") ON DELETE RESTRICT ON UPDATE NO ACTION',
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);
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await queryRunner.query(
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'CREATE INDEX "IDX_monster_definitions_loot_table" ON "monster_definitions" ("loot_table_id")',
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);
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await queryRunner.query(`CREATE TABLE "character_items" (
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"id" uuid NOT NULL DEFAULT gen_random_uuid(),
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"character_id" uuid NOT NULL,
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"item_definition_id" uuid NOT NULL,
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"quantity" integer NOT NULL,
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"created_at" TIMESTAMP WITH TIME ZONE NOT NULL DEFAULT now(),
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"updated_at" TIMESTAMP WITH TIME ZONE NOT NULL DEFAULT now(),
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CONSTRAINT "PK_character_items" PRIMARY KEY ("id"),
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CONSTRAINT "CHK_character_items_quantity" CHECK ("quantity" >= 1),
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CONSTRAINT "FK_character_items_character" FOREIGN KEY ("character_id") REFERENCES "characters"("id") ON DELETE CASCADE ON UPDATE NO ACTION,
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CONSTRAINT "FK_character_items_item_definition" FOREIGN KEY ("item_definition_id") REFERENCES "item_definitions"("id") ON DELETE RESTRICT ON UPDATE NO ACTION
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)`);
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await queryRunner.query(
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'CREATE UNIQUE INDEX "IDX_character_items_character_item" ON "character_items" ("character_id", "item_definition_id")',
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);
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await queryRunner.query(`CREATE TABLE "combat_rewards" (
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"id" uuid NOT NULL DEFAULT gen_random_uuid(),
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"combat_id" uuid NOT NULL,
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"character_id" uuid NOT NULL,
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"experience_granted" integer NOT NULL,
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"silver_granted" integer NOT NULL,
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"created_at" TIMESTAMP WITH TIME ZONE NOT NULL DEFAULT now(),
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CONSTRAINT "PK_combat_rewards" PRIMARY KEY ("id"),
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CONSTRAINT "FK_combat_rewards_combat" FOREIGN KEY ("combat_id") REFERENCES "combats"("id") ON DELETE CASCADE ON UPDATE NO ACTION,
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CONSTRAINT "FK_combat_rewards_character" FOREIGN KEY ("character_id") REFERENCES "characters"("id") ON DELETE RESTRICT ON UPDATE NO ACTION
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)`);
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// The database half of the "one reward per combat" invariant (spec §7).
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await queryRunner.query(
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'CREATE UNIQUE INDEX "IDX_combat_rewards_combat" ON "combat_rewards" ("combat_id")',
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);
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await queryRunner.query(
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'CREATE INDEX "IDX_combat_rewards_character" ON "combat_rewards" ("character_id")',
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);
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await queryRunner.query(`CREATE TABLE "combat_reward_items" (
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"id" uuid NOT NULL DEFAULT gen_random_uuid(),
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"combat_reward_id" uuid NOT NULL,
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"character_item_id" uuid NOT NULL,
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"item_definition_id" uuid NOT NULL,
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"quantity" integer NOT NULL,
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"created_at" TIMESTAMP WITH TIME ZONE NOT NULL DEFAULT now(),
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CONSTRAINT "PK_combat_reward_items" PRIMARY KEY ("id"),
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CONSTRAINT "CHK_combat_reward_items_quantity" CHECK ("quantity" >= 1),
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CONSTRAINT "FK_combat_reward_items_reward" FOREIGN KEY ("combat_reward_id") REFERENCES "combat_rewards"("id") ON DELETE CASCADE ON UPDATE NO ACTION,
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CONSTRAINT "FK_combat_reward_items_character_item" FOREIGN KEY ("character_item_id") REFERENCES "character_items"("id") ON DELETE RESTRICT ON UPDATE NO ACTION,
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CONSTRAINT "FK_combat_reward_items_item_definition" FOREIGN KEY ("item_definition_id") REFERENCES "item_definitions"("id") ON DELETE RESTRICT ON UPDATE NO ACTION
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)`);
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await queryRunner.query(
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'CREATE INDEX "IDX_combat_reward_items_reward" ON "combat_reward_items" ("combat_reward_id")',
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);
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await queryRunner.query(
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'CREATE UNIQUE INDEX "IDX_combat_reward_items_reward_item" ON "combat_reward_items" ("combat_reward_id", "item_definition_id")',
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);
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}
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public async down(queryRunner: QueryRunner): Promise<void> {
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await queryRunner.query('DROP INDEX "IDX_combat_reward_items_reward_item"');
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await queryRunner.query('DROP INDEX "IDX_combat_reward_items_reward"');
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await queryRunner.query('DROP TABLE "combat_reward_items"');
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await queryRunner.query('DROP INDEX "IDX_combat_rewards_character"');
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await queryRunner.query('DROP INDEX "IDX_combat_rewards_combat"');
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await queryRunner.query('DROP TABLE "combat_rewards"');
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await queryRunner.query('DROP INDEX "IDX_character_items_character_item"');
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await queryRunner.query('DROP TABLE "character_items"');
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await queryRunner.query('DROP INDEX "IDX_monster_definitions_loot_table"');
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await queryRunner.query(
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'ALTER TABLE "monster_definitions" DROP CONSTRAINT "FK_monster_definitions_loot_table"',
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);
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await queryRunner.query(
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'ALTER TABLE "monster_definitions" DROP COLUMN "loot_table_id"',
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);
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await queryRunner.query('DROP INDEX "IDX_loot_table_entries_table_item"');
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await queryRunner.query('DROP INDEX "IDX_loot_table_entries_table_position"');
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await queryRunner.query('DROP TABLE "loot_table_entries"');
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await queryRunner.query('DROP INDEX "IDX_loot_tables_key"');
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await queryRunner.query('DROP TABLE "loot_tables"');
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await queryRunner.query('DROP INDEX "IDX_item_definitions_key"');
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await queryRunner.query('DROP TABLE "item_definitions"');
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await queryRunner.query('DROP TYPE "item_rarity_enum"');
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await queryRunner.query('DROP TYPE "equipment_slot_enum"');
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await queryRunner.query('DROP TYPE "item_type_enum"');
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await queryRunner.query('ALTER TABLE "characters" DROP COLUMN "silver"');
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}
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}
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@@ -0,0 +1,147 @@
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import 'reflect-metadata';
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import { getMetadataArgsStorage, QueryRunner } from 'typeorm';
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import { CreateLootAndRewards1788600000000 } from './1788600000000-CreateLootAndRewards';
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import { Character } from '../../characters/entities/character.entity';
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import { CharacterItem } from '../../items/entities/character-item.entity';
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import { ItemDefinition } from '../../items/entities/item-definition.entity';
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import { LootTable } from '../../loot/entities/loot-table.entity';
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import { LootTableEntry } from '../../loot/entities/loot-table-entry.entity';
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import { MonsterDefinition } from '../../monsters/entities/monster-definition.entity';
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import { CombatReward } from '../../rewards/entities/combat-reward.entity';
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import { CombatRewardItem } from '../../rewards/entities/combat-reward-item.entity';
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function uniqueIndexFor(target: unknown, columns: string[]) {
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const index = getMetadataArgsStorage().indices.find(
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(candidate) =>
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candidate.target === target &&
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columns.every((column) => candidate.columns?.includes(column)),
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);
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const indexMetadata = index as typeof index & {
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options?: { unique?: boolean };
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unique?: boolean;
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};
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return indexMetadata?.options?.unique ?? indexMetadata?.unique;
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}
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describe('loot and rewards schema', () => {
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it('gives every combat at most one reward record', () => {
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expect(uniqueIndexFor(CombatReward, ['combatId'])).toBe(true);
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});
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it('keeps one stack per character per item definition', () => {
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expect(uniqueIndexFor(CharacterItem, ['characterId', 'itemDefinitionId'])).toBe(true);
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});
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it('keeps loot-table content keys and entry positions unique', () => {
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expect(uniqueIndexFor(ItemDefinition, ['key'])).toBe(true);
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expect(uniqueIndexFor(LootTable, ['key'])).toBe(true);
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expect(uniqueIndexFor(LootTableEntry, ['lootTableId', 'position'])).toBe(true);
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expect(uniqueIndexFor(LootTableEntry, ['lootTableId', 'itemDefinitionId'])).toBe(true);
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});
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it('maps reward and loot relations with the documented onDelete behavior', () => {
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const relations = getMetadataArgsStorage().relations.filter((relation) =>
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[CombatReward, CombatRewardItem, CharacterItem, LootTableEntry, MonsterDefinition].includes(
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relation.target as never,
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),
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);
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expect(
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relations.map((relation) => ({
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onDelete: relation.options.onDelete,
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propertyName: relation.propertyName,
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target: relation.target,
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})),
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).toEqual(
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expect.arrayContaining([
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expect.objectContaining({ onDelete: 'CASCADE', propertyName: 'combat', target: CombatReward }),
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expect.objectContaining({ onDelete: 'RESTRICT', propertyName: 'character', target: CombatReward }),
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expect.objectContaining({ onDelete: 'CASCADE', propertyName: 'combatReward', target: CombatRewardItem }),
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expect.objectContaining({ onDelete: 'RESTRICT', propertyName: 'characterItem', target: CombatRewardItem }),
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expect.objectContaining({ onDelete: 'RESTRICT', propertyName: 'itemDefinition', target: CombatRewardItem }),
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expect.objectContaining({ onDelete: 'CASCADE', propertyName: 'character', target: CharacterItem }),
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expect.objectContaining({ onDelete: 'RESTRICT', propertyName: 'itemDefinition', target: CharacterItem }),
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expect.objectContaining({ onDelete: 'CASCADE', propertyName: 'lootTable', target: LootTableEntry }),
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expect.objectContaining({ onDelete: 'RESTRICT', propertyName: 'itemDefinition', target: LootTableEntry }),
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expect.objectContaining({ onDelete: 'RESTRICT', propertyName: 'lootTable', target: MonsterDefinition }),
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]),
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);
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});
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it('adds the character silver column and the nullable monster loot table link', () => {
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const columns = getMetadataArgsStorage().columns;
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const silver = columns.find(
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(candidate) => candidate.target === Character && candidate.propertyName === 'silver',
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);
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expect(silver).toBeDefined();
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expect(silver?.options.type).toBe('integer');
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const lootTableId = columns.find(
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(candidate) =>
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candidate.target === MonsterDefinition && candidate.propertyName === 'lootTableId',
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);
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expect(lootTableId).toBeDefined();
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expect(lootTableId?.options.nullable).toBe(true);
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});
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it('stores drop chance as a numeric column so probabilities stay data-driven', () => {
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const dropChance = getMetadataArgsStorage().columns.find(
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(candidate) =>
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candidate.target === LootTableEntry && candidate.propertyName === 'dropChance',
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);
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expect(dropChance?.options.type).toBe('numeric');
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expect(dropChance?.options.precision).toBe(5);
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expect(dropChance?.options.scale).toBe(4);
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});
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it('emits the real SQL that enforces the schema invariants, not just entity decorators', async () => {
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// synchronize: false means entity decorators never touch the real database -
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// only the raw SQL emitted by the migration itself does. Assert on that SQL
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// directly so deleting a constraint here would fail this test.
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const query = jest.fn().mockResolvedValue(undefined);
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const queryRunner = { query } as unknown as QueryRunner;
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const migration = new CreateLootAndRewards1788600000000();
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await migration.up(queryRunner);
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const upQueries = query.mock.calls.map(([sql]) => sql as string);
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expect(upQueries).toEqual(
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expect.arrayContaining([
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// The database half of the "one reward per combat" invariant (spec §7, §37).
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expect.stringContaining('CREATE UNIQUE INDEX "IDX_combat_rewards_combat"'),
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expect.stringContaining('CREATE UNIQUE INDEX "IDX_character_items_character_item"'),
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expect.stringContaining('CREATE UNIQUE INDEX "IDX_combat_reward_items_reward_item"'),
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expect.stringContaining('ALTER TABLE "characters" ADD COLUMN "silver"'),
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expect.stringContaining('ALTER TABLE "monster_definitions" ADD COLUMN "loot_table_id"'),
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]),
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);
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const checkConstraints = upQueries.filter((sql) => sql.includes('CHECK ('));
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expect(checkConstraints.length).toBeGreaterThan(0);
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expect(
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checkConstraints.some(
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(sql) =>
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sql.includes('CHK_loot_table_entries_drop_chance') ||
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sql.includes('CHK_character_items_quantity'),
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),
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).toBe(true);
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await migration.down(queryRunner);
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const downQueries = query.mock.calls
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.slice(upQueries.length)
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.map(([sql]) => sql as string);
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// Proves down() is real and reverses the up() migration, not a no-op.
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expect(downQueries).toEqual(
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expect.arrayContaining([
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expect.stringContaining('DROP TABLE "combat_rewards"'),
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expect.stringContaining('DROP TABLE "character_items"'),
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'ALTER TABLE "characters" DROP COLUMN "silver"',
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]),
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);
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});
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});
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Reference in New Issue
Block a user