Merge branch 'master' into worktree-local-location-view
Brings in the First Loot slice. Resolved additively: - MonsterDefinition keeps both the new iconPath and master's lootTableId. - The seed keeps the four-monster pool and the local view content, and gives the two new monsters existing loot tables — the road dog shares the beast table, the charred looter the raider table. - The local location view migration moves to 1788700000000 so it orders deterministically after the loot migration, which claimed the same timestamp. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -6,7 +6,7 @@ import { MonsterDefinition } from '../../monsters/entities/monster-definition.en
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import { LocationDefinition } from '../../world/entities/location-definition.entity';
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const MIGRATION_SQL = readFileSync(
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join(__dirname, '1788600000000-CreateLocalLocationView.ts'),
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join(__dirname, '1788700000000-CreateLocalLocationView.ts'),
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'utf8',
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);
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