Merge branch 'worktree-local-location-view'
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@@ -266,7 +266,7 @@ describe('CombatPageComponent', () => {
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expect(element.querySelector('[data-combat-attack]')).toBeNull();
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});
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it('navigates to /hunt from the victory screen', async () => {
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it('keeps the one-click hunt loop from the victory screen', async () => {
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const fixture = await setup({ ...activeCombat, status: 'WON' });
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const element = fixture.nativeElement as HTMLElement;
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@@ -275,6 +275,25 @@ describe('CombatPageComponent', () => {
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expect(router.navigate).toHaveBeenCalledWith(['/hunt']);
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});
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it('also offers the way back to the location from the victory screen', async () => {
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const fixture = await setup({ ...activeCombat, status: 'WON' });
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const element = fixture.nativeElement as HTMLElement;
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element.querySelector<HTMLButtonElement>('[data-combat-to-location]')?.click();
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expect(router.navigate).toHaveBeenCalledWith(['/location']);
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});
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it('offers the same two ways out after a defeat', async () => {
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const fixture = await setup({ ...activeCombat, status: 'LOST' });
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const element = fixture.nativeElement as HTMLElement;
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expect(element.querySelector('[data-combat-to-hunt]')).not.toBeNull();
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element.querySelector<HTMLButtonElement>('[data-combat-to-location]')?.click();
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expect(router.navigate).toHaveBeenCalledWith(['/location']);
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});
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it('shows an error and retries loading the combat', async () => {
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const fixture = await setup(null);
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combatStore.error.set('Dieser Kampf wurde nicht gefunden.');
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