fix: translate the last five German fixture strings found by the final review's re-review

Fixes 5 residual findings from the re-review of Playable Slice 0.6.6's
whole-branch review: two twice-hit spec files still carried invented
or seeded German fixture values (reputation-display faction name,
inventory-detail-panel item description and item name), a world store
fixture still used a German location description, and a dev comment
in reputation-content.ts referenced a faction name that no longer
exists in the code. All are literal string substitutions using
already-translated canon English text; no keys, ids, or logic changed.
This commit is contained in:
Bastian Wagner
2026-08-22 09:17:23 +02:00
parent 8418a93329
commit dfa62fd152
4 changed files with 10 additions and 9 deletions

View File

@@ -45,7 +45,7 @@ const ashPelt: InventoryItem = {
equipped: false,
item: {
key: 'ash-pelt',
name: 'Aschenfell',
name: 'Ash Pelt',
description: 'Item description.',
rarity: 'COMMON',
equipmentSlot: null,
@@ -99,12 +99,12 @@ describe('InventoryDetailPanelComponent', () => {
const fixture = await setup({
item: {
...banditBlade,
item: { ...banditBlade.item, description: 'Eine grob gezahnte Klinge.' },
item: { ...banditBlade.item, description: 'A roughly serrated blade, forged for quick raids.' },
},
});
expect((fixture.nativeElement as HTMLElement).textContent).toContain(
'Eine grob gezahnte Klinge.',
'A roughly serrated blade, forged for quick raids.',
);
});