fix: translate the last five German fixture strings found by the final review's re-review
Fixes 5 residual findings from the re-review of Playable Slice 0.6.6's whole-branch review: two twice-hit spec files still carried invented or seeded German fixture values (reputation-display faction name, inventory-detail-panel item description and item name), a world store fixture still used a German location description, and a dev comment in reputation-content.ts referenced a faction name that no longer exists in the code. All are literal string substitutions using already-translated canon English text; no keys, ids, or logic changed.
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@@ -45,7 +45,7 @@ const ashPelt: InventoryItem = {
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equipped: false,
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item: {
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key: 'ash-pelt',
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name: 'Aschenfell',
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name: 'Ash Pelt',
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description: 'Item description.',
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rarity: 'COMMON',
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equipmentSlot: null,
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@@ -99,12 +99,12 @@ describe('InventoryDetailPanelComponent', () => {
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const fixture = await setup({
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item: {
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...banditBlade,
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item: { ...banditBlade.item, description: 'Eine grob gezahnte Klinge.' },
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item: { ...banditBlade.item, description: 'A roughly serrated blade, forged for quick raids.' },
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},
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});
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expect((fixture.nativeElement as HTMLElement).textContent).toContain(
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'Eine grob gezahnte Klinge.',
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'A roughly serrated blade, forged for quick raids.',
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);
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});
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