chore: move unreferenced source art out of the served web assets
apps/web/public/images was shipping ~90 MB of source art (enemies, npc, combat status icons, HUD icon originals/difficulty badges, unused background paintings) that no component, template, or stylesheet actually references, since Angular copies public/ verbatim into every browser build. Moved everything not referenced under apps/web/src to a new art/ directory at the repo root, preserving the original subfolder layout; only the 11 files actually loaded by the app (runtime HUD/ background derivatives and their PNG fallbacks) remain under apps/web/public/images. Documented the split in README.md.
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art/hud/AttackIcon.png
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After Width: | Height: | Size: 2.3 MiB |
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art/hud/BlockIcon.png
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After Width: | Height: | Size: 1.7 MiB |
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art/hud/Character.png
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After Width: | Height: | Size: 2.1 MiB |
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art/hud/CharacterIcon.png
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After Width: | Height: | Size: 2.2 MiB |
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art/hud/FightIcon.png
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After Width: | Height: | Size: 2.3 MiB |
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art/hud/HuntIcon.png
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After Width: | Height: | Size: 2.2 MiB |
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art/hud/Icons.png
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After Width: | Height: | Size: 2.1 MiB |
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art/hud/InventoryIcon.png
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After Width: | Height: | Size: 2.0 MiB |
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art/hud/MapsIcon.png
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After Width: | Height: | Size: 2.0 MiB |
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art/hud/PotionIcon.png
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After Width: | Height: | Size: 1.5 MiB |
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art/hud/QuestsIcon.png
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After Width: | Height: | Size: 2.1 MiB |
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art/hud/ShieldIcon.png
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After Width: | Height: | Size: 1.8 MiB |
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art/hud/difficulty_badges/strong.png
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After Width: | Height: | Size: 1.9 MiB |
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art/hud/difficulty_badges/suiting.png
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After Width: | Height: | Size: 2.0 MiB |
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art/hud/difficulty_badges/very_difficult.png
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After Width: | Height: | Size: 1.8 MiB |
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art/hud/difficulty_badges/weak.png
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After Width: | Height: | Size: 1.8 MiB |