grafiken
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@@ -29,7 +29,7 @@ const PLAYER_ICON = '/images/hud/runtime/CharacterIcon-128.png';
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const SWING_MS = 540;
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const RECOIL_MS = 540;
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// Beat between the player's blow landing and the monster striking back.
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const RIPOSTE_DELAY_MS = 260;
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const RIPOSTE_DELAY_MS = 1260;
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// Length of the stage jolt keyframes, see `stage-shake` in the stylesheet.
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const STAGE_SHAKE_MS = 200;
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docs/references/inventory-screen.png
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docs/references/quest-screen.png
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