Commit Graph

9 Commits

Author SHA1 Message Date
Bastian Wagner
bc0d910190 feat(web): add the quest journal
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 23:12:09 +02:00
Bastian Wagner
846bb7428c feat(web): translate topbar, navigation, context panel, footer, and reputation display to English
Translates the remaining German static copy in the layout/shared components
per the design doc glossary: top-bar (World Renown, Silver, loading text),
side-navigation (nav labels and aria-labels), context-panel (area info,
safety/hunt facts, encounters), game-footer (connection status, Ashen Fields),
and reputation-display (aria-label, highest-rank text). Also fixes stale
German rank-label fixtures in reputation-display.component.spec.ts flagged
by Task 2's reviewer, and updates app.spec.ts assertions that exercised the
now-translated side-navigation/top-bar output via the app shell.
2026-08-21 22:23:20 +02:00
Bastian Wagner
49a0008a2b Merge branch 'worktree-playable-slice-0.5-first-upgrade'
# Conflicts:
#	apps/web/src/app/core/api/game-api.service.ts
#	apps/web/src/app/features/combat/combat-page/combat-page.component.html
#	apps/web/src/app/features/combat/combat-page/combat-page.component.scss
#	apps/web/src/app/features/combat/combat-page/combat-page.component.spec.ts
#	apps/web/src/app/features/combat/combat-page/combat-page.component.ts
2026-08-20 19:42:10 +02:00
Bastian Wagner
724443de1e feat(web): route and enable the Inventar nav entry 2026-08-20 17:58:32 +02:00
Bastian Wagner
2526ac230d items 2026-08-20 17:07:40 +02:00
Bastian Wagner
6f0020137b feat(web): add the local location view at /location
The screen a player stands on between activities: name, region, scene
artwork with hotspots pinned by percentage, a four-button action bar and
a context sidebar covering identity, danger, encounters, interactions and
rewards.

It owns no knowledge of any particular place. Hotspots and actions are
routed by interaction type: HUNT and MAP hand off to the existing hunt
and map screens, and everything that reveals text goes through the
server-authoritative interaction endpoint. A second location therefore
renders by supplying different content, which the Südtor case in the page
spec exercises.

The shell drops its generic area rail on /location, where the screen's
own sidebar says the same thing better, and Ort joins the navigation as
its first entry. Root and unknown routes now land on the location rather
than the map: arriving somewhere should mean arriving at a place.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-20 10:51:08 +02:00
Bastian Wagner
4e684dc45e feat: add hunt page, combat placeholder, and Jagd navigation
Wires up Slice 0.2 end-to-end: HuntPageComponent renders the
hunting-unavailable/ready/loading/encounters-found states off
HuntingStore and WorldStore, Angreifen hands the HuntEncounter id to a
new inert CombatPlaceholderPageComponent via /combat/new, the Jagd nav
entry is enabled with router-driven active state (matching Karte's),
and the context panel now lists possible encounters for hunting-enabled
locations.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-19 14:06:57 +02:00
Bastian Wagner
fce03e220d fix: optimize shell accessibility and assets 2026-08-19 07:42:28 +02:00
Bastian Wagner
b9e5c66c8e feat: build dark fantasy application shell 2026-08-18 22:36:21 +02:00