Files
ashen-realms/apps/api/src/combat/combat-action.enum.ts

7 lines
276 B
TypeScript

// Only ATTACK is implemented in Slice 0.3. Future slices add HEAVY_STRIKE,
// SHIELD_BASH, DEFEND, POTION, FLEE as real members with their own
// CombatEngineService cases — do not add them here until their behavior ships.
export enum CombatAction {
ATTACK = 'ATTACK',
}