Files
ashen-realms/apps/api/test/visible-slice.e2e-spec.ts
Bastian Wagner 081c9f83f9 docs
2026-08-22 16:41:47 +02:00

529 lines
18 KiB
TypeScript

import { config } from 'dotenv';
import { resolve } from 'path';
import { Test, TestingModule } from '@nestjs/testing';
import { INestApplication, Module } from '@nestjs/common';
import request from 'supertest';
import { App } from 'supertest/types';
import { AppModule } from './../src/app.module';
import { CharactersModule } from './../src/characters/characters.module';
import { DatabaseModule } from './../src/database/database.module';
import { configureApplication } from './../src/app.config';
import { HuntingModule } from './../src/hunting/hunting.module';
import { TravelModule } from './../src/travel/travel.module';
import { WorldModule } from './../src/world/world.module';
import { DEMO_CHARACTER_ID } from './../src/demo/demo-character.constants';
import { BURNED_ROAD_ID } from './../src/database/seeds/vertical-slice.constants';
// `npm run test:e2e` runs from the `apps/api` workspace, so process.cwd()
// is `apps/api`, not the repo root where the documented `.env` lives.
// Load it the same way `main.ts`/`data-source.ts` do, without overriding a
// `DATABASE_URL` a developer or CI already exported.
config({ path: resolve(__dirname, '../../../.env') });
@Module({})
class TestDatabaseModule {}
@Module({})
class TestCharactersModule {}
@Module({})
class TestTravelModule {}
@Module({})
class TestWorldModule {}
@Module({})
class TestHuntingModule {}
describe('Visible vertical slice smoke (e2e)', () => {
describe('without a developer database', () => {
let app: INestApplication<App>;
beforeEach(async () => {
const moduleFixture: TestingModule = await Test.createTestingModule({
imports: [AppModule],
})
.overrideModule(DatabaseModule)
.useModule(TestDatabaseModule)
.overrideModule(CharactersModule)
.useModule(TestCharactersModule)
.overrideModule(TravelModule)
.useModule(TestTravelModule)
.overrideModule(WorldModule)
.useModule(TestWorldModule)
.overrideModule(HuntingModule)
.useModule(TestHuntingModule)
.compile();
app = moduleFixture.createNestApplication();
configureApplication(app);
await app.init();
});
afterEach(async () => {
await app?.close();
});
it('GET /api/health returns ok', () => {
return request(app.getHttpServer())
.get('/api/health')
.expect(200)
.expect({ status: 'ok' });
});
});
// These assertions exercise the real DatabaseModule, TypeORM entities and
// the seeded demo character/world data, so they only run when a reachable
// PostgreSQL database is configured (see README.md for local setup).
const describeWithDatabase = process.env.DATABASE_URL
? describe
: describe.skip;
describeWithDatabase('against a migrated and seeded database', () => {
let app: INestApplication<App>;
beforeAll(async () => {
const moduleFixture: TestingModule = await Test.createTestingModule({
imports: [AppModule],
}).compile();
app = moduleFixture.createNestApplication();
configureApplication(app);
await app.init();
});
afterAll(async () => {
await app?.close();
});
it('GET /api/health returns ok', () => {
return request(app.getHttpServer())
.get('/api/health')
.expect(200)
.expect({ status: 'ok' });
});
it('GET /api/characters/me returns the seeded demo character', async () => {
const response = await request(app.getHttpServer())
.get('/api/characters/me')
.expect(200);
const body = response.body as {
id: string;
name: string;
currentLocation: { id: string; key: string; name: string };
};
expect(body).toMatchObject({
id: DEMO_CHARACTER_ID,
name: 'Aric Duskwalker',
});
expect(typeof body.currentLocation.id).toBe('string');
expect(typeof body.currentLocation.key).toBe('string');
expect(typeof body.currentLocation.name).toBe('string');
});
it('GET /api/world/current-location returns the character location with its connections', async () => {
const response = await request(app.getHttpServer())
.get('/api/world/current-location')
.expect(200);
const body = response.body as {
id: string;
key: string;
name: string;
connections: unknown[];
};
expect(typeof body.id).toBe('string');
expect(typeof body.key).toBe('string');
expect(typeof body.name).toBe('string');
expect(Array.isArray(body.connections)).toBe(true);
expect(body.connections.length).toBeGreaterThan(0);
});
it('GET /api/travel/current returns a known travel status', async () => {
const response = await request(app.getHttpServer())
.get('/api/travel/current')
.expect(200);
const body = response.body as { status: string };
expect(['IDLE', 'TRAVELLING', 'COMPLETED']).toContain(body.status);
});
it('POST /api/travel rejects a body carrying a non-whitelisted arrivesAt field', () => {
return request(app.getHttpServer())
.post('/api/travel')
.send({
targetLocationId: BURNED_ROAD_ID,
arrivesAt: new Date().toISOString(),
})
.expect(400);
});
it('POST /api/travel starts a travel, rejects a concurrent start, and completes into the moved character (full happy path)', async () => {
// `GET current-location` lazily completes any overdue travel left
// behind by a previous run before we read the starting point, so
// this test is safe to re-run without a fresh seed.
const origin = await request(app.getHttpServer())
.get('/api/world/current-location')
.expect(200);
const originLocationId: string = origin.body.id;
const outbound = origin.body.connections[0];
const targetLocationId: string = outbound.targetLocation.id;
const travelDurationSeconds: number = outbound.travelDurationSeconds;
const started = await request(app.getHttpServer())
.post('/api/travel')
.send({ targetLocationId })
.expect(201);
expect(started.body).toMatchObject({
status: 'TRAVELLING',
targetLocation: { id: targetLocationId },
});
expect(typeof started.body.arrivesAt).toBe('string');
expect(Number.isNaN(Date.parse(started.body.arrivesAt))).toBe(false);
const concurrentStart = await request(app.getHttpServer())
.post('/api/travel')
.send({ targetLocationId })
.expect(409);
expect(concurrentStart.body).toMatchObject({
code: 'TRAVEL_ALREADY_ACTIVE',
});
const arrivedTravel = await pollUntilTravelCompletes(
app,
travelDurationSeconds,
);
expect(arrivedTravel).toMatchObject({
status: 'COMPLETED',
targetLocation: { id: targetLocationId },
});
const arrivedLocation = await request(app.getHttpServer())
.get('/api/world/current-location')
.expect(200);
expect(arrivedLocation.body.id).toBe(targetLocationId);
// Restore the demo character to its original location so the suite
// (and this test) stays safely re-runnable.
const returnConnection = arrivedLocation.body.connections.find(
(connection: { targetLocation: { id: string } }) =>
connection.targetLocation.id === originLocationId,
);
expect(returnConnection).toBeDefined();
await request(app.getHttpServer())
.post('/api/travel')
.send({ targetLocationId: originLocationId })
.expect(201);
const returnedTravel = await pollUntilTravelCompletes(
app,
returnConnection.travelDurationSeconds,
);
expect(returnedTravel).toMatchObject({
status: 'COMPLETED',
targetLocation: { id: originLocationId },
});
const restoredLocation = await request(app.getHttpServer())
.get('/api/world/current-location')
.expect(200);
expect(restoredLocation.body.id).toBe(originLocationId);
}, 30_000);
it('POST /api/hunts starts a hunt at burned-road, and a second call supersedes the first', async () => {
// Get to burned-road (the only hunting-enabled seeded location),
// remembering the origin so we can restore it afterwards and keep
// this test safely re-runnable.
const origin = await request(app.getHttpServer())
.get('/api/world/current-location')
.expect(200);
const originLocationId: string = origin.body.id;
const originLocationKey: string = origin.body.key;
let atBurnedRoad = origin.body;
if (originLocationKey !== 'burned-road') {
const toBurnedRoad = origin.body.connections.find(
(connection: { targetLocation: { key: string } }) =>
connection.targetLocation.key === 'burned-road',
);
expect(toBurnedRoad).toBeDefined();
await request(app.getHttpServer())
.post('/api/travel')
.send({ targetLocationId: toBurnedRoad.targetLocation.id })
.expect(201);
await pollUntilTravelCompletes(app, toBurnedRoad.travelDurationSeconds);
const arrived = await request(app.getHttpServer())
.get('/api/world/current-location')
.expect(200);
atBurnedRoad = arrived.body;
}
expect(atBurnedRoad.key).toBe('burned-road');
// Ordered by encounter weight, heaviest first (spec §3).
expect(atBurnedRoad.possibleMonsters).toEqual([
'Ash Rat',
'Feral Road Hound',
'Road Bandit',
'Charred Raider',
]);
const firstHunt = await request(app.getHttpServer())
.post('/api/hunts')
.expect(201);
expect(typeof firstHunt.body.id).toBe('string');
expect(firstHunt.body.location).toMatchObject({ key: 'burned-road' });
expect(firstHunt.body.encounters).toHaveLength(3);
const encounters = firstHunt.body.encounters as Array<{
id: string;
monster: { key: string; flavorText: string | null };
dangerRating: string;
encounterType: string;
}>;
for (const encounter of encounters) {
expect(typeof encounter.id).toBe('string');
expect([
'ash-rat',
'wild-road-dog',
'road-bandit',
'charred-looter',
]).toContain(encounter.monster.key);
expect(typeof encounter.monster.flavorText).toBe('string');
expect(['NORMAL', 'RARE']).toContain(encounter.encounterType);
expect([
'WEAK',
'MATCH',
'STRONG',
'VERY_DANGEROUS',
'DEADLY',
]).toContain(encounter.dangerRating);
}
// The cards are a real choice between different enemies, so no monster
// may fill two of them (spec §3).
const rolledKeys = encounters.map((encounter) => encounter.monster.key);
expect(new Set(rolledKeys).size).toBe(rolledKeys.length);
// Only the Charred Raider is marked rare, so the mark stays meaningful.
for (const encounter of encounters) {
expect(encounter.encounterType === 'RARE').toBe(
encounter.monster.key === 'charred-looter',
);
}
const capacities = await request(app.getHttpServer())
.get('/api/loot-bags/capacities')
.expect(200);
// Slice 0.7.5 §11: the carrying state is server-derived and covers every
// known loot category.
expect(
(capacities.body as Array<{ category: string }>).map(
(entry) => entry.category,
),
).toEqual(['HIDE', 'RAIDER_TROPHY']);
for (const entry of capacities.body as Array<{
current: number;
capacity: number;
}>) {
expect(entry.capacity).toBeGreaterThanOrEqual(1);
expect(entry.current).toBeGreaterThanOrEqual(0);
}
const secondHunt = await request(app.getHttpServer())
.post('/api/hunts')
.expect(201);
expect(typeof secondHunt.body.id).toBe('string');
expect(secondHunt.body.id).not.toBe(firstHunt.body.id);
// Restore the demo character to its original location so the suite
// stays safely re-runnable.
if (originLocationKey !== 'burned-road') {
const returnConnection = atBurnedRoad.connections.find(
(connection: { targetLocation: { id: string } }) =>
connection.targetLocation.id === originLocationId,
);
expect(returnConnection).toBeDefined();
await request(app.getHttpServer())
.post('/api/travel')
.send({ targetLocationId: originLocationId })
.expect(201);
await pollUntilTravelCompletes(
app,
returnConnection.travelDurationSeconds,
);
}
}, 30_000);
it('sells goods to Borin in Graufurt for Silver and reputation, and frees bag capacity', async () => {
// Slice 0.8 §14: the merchant is reachable, trading is server-priced and
// atomic, and handing goods over frees carrying capacity.
interface LocationBody {
id: string;
key: string;
connections: Array<{
targetLocation: { id: string; key: string };
travelDurationSeconds: number;
}>;
}
interface Offer {
itemKey: string;
quantityCarried: number;
silverPerStep: number;
}
const origin = await request(app.getHttpServer())
.get('/api/world/current-location')
.expect(200);
const originLocation = origin.body as LocationBody;
if (originLocation.key !== 'south-gate') {
const toGate = originLocation.connections.find(
(connection) => connection.targetLocation.key === 'south-gate',
);
expect(toGate).toBeDefined();
await request(app.getHttpServer())
.post('/api/travel')
.send({ targetLocationId: toGate!.targetLocation.id })
.expect(201);
await pollUntilTravelCompletes(app, toGate!.travelDurationSeconds);
}
const interaction = await request(app.getHttpServer())
.get('/api/npcs/borin-quartermaster/interaction')
.expect(200);
const npcBody = interaction.body as {
npc: { key: string; name: string };
dialogue: { text: string } | null;
availableActions: Array<{ type: string }>;
};
expect(npcBody.npc).toMatchObject({
key: 'borin-quartermaster',
name: 'Borin',
});
// One person, several jobs -- the composition model (NPC spec §2).
expect(npcBody.availableActions.map((action) => action.type)).toEqual(
expect.arrayContaining(['TALK', 'OPEN_SHOP', 'OPEN_EXCHANGE']),
);
expect(typeof npcBody.dialogue?.text).toBe('string');
const view = await request(app.getHttpServer())
.get('/api/merchants/borin-quartermaster/trade-in')
.expect(200);
const offers = (view.body as { offers: Offer[] }).offers;
// All four Burned Road trade goods are accepted (slice §5).
expect(offers.map((offer) => offer.itemKey).sort()).toEqual([
'ash-pelt',
'bandit-insignia',
'charred-raider-insignia',
'tough-hide',
]);
// An item this merchant does not take is refused, whatever the client
// claims (slice §13).
await request(app.getHttpServer())
.post('/api/merchants/borin-quartermaster/trade-in')
.send({ items: [{ itemKey: 'worn-short-sword', quantity: 1 }] })
.expect(409);
const carried = offers.find((offer) => offer.quantityCarried > 0);
if (!carried) {
// Nothing to sell on this run. Everything above is still covered; the
// trade itself is exercised whenever a hunt has produced goods.
return;
}
const before = await request(app.getHttpServer())
.get('/api/characters/me')
.expect(200);
const silverBefore = (before.body as { silver: number }).silver;
// More than is carried must be refused outright, leaving Silver alone.
await request(app.getHttpServer())
.post('/api/merchants/borin-quartermaster/trade-in')
.send({
items: [
{ itemKey: carried.itemKey, quantity: carried.quantityCarried + 1 },
],
})
.expect(409);
const unchanged = await request(app.getHttpServer())
.get('/api/characters/me')
.expect(200);
expect((unchanged.body as { silver: number }).silver).toBe(silverBefore);
const traded = await request(app.getHttpServer())
.post('/api/merchants/borin-quartermaster/trade-in')
.send({ items: [{ itemKey: carried.itemKey, quantity: 1 }] })
.expect(201);
const result = traded.body as {
consumed: Array<{ itemKey: string; quantity: number }>;
rewards: { silver: number; regionalReputation: number };
balances: { silver: number };
capacities: Array<{ category: string }>;
};
expect(result.consumed).toEqual([
expect.objectContaining({ itemKey: carried.itemKey, quantity: 1 }),
]);
expect(result.rewards.silver).toBe(carried.silverPerStep);
expect(result.balances.silver).toBe(silverBefore + carried.silverPerStep);
expect(result.rewards.regionalReputation).toBeGreaterThan(0);
// Capacity is derived from what is carried, so the trade frees it
// immediately (slice §11).
expect(result.capacities.length).toBeGreaterThan(0);
const after = await request(app.getHttpServer())
.get('/api/merchants/borin-quartermaster/trade-in')
.expect(200);
const afterOffer = (after.body as { offers: Offer[] }).offers.find(
(offer) => offer.itemKey === carried.itemKey,
);
expect(afterOffer?.quantityCarried).toBe(carried.quantityCarried - 1);
if (originLocation.key !== 'south-gate') {
await request(app.getHttpServer())
.post('/api/travel')
.send({ targetLocationId: originLocation.id })
.expect(201);
await pollUntilTravelCompletes(app, 30);
}
}, 30_000);
async function pollUntilTravelCompletes(
application: INestApplication<App>,
travelDurationSeconds: number,
): Promise<{ status: string; targetLocation?: { id: string } }> {
const deadline = Date.now() + travelDurationSeconds * 1000 + 5_000;
let body: { status: string; targetLocation?: { id: string } };
do {
const response = await request(application.getHttpServer())
.get('/api/travel/current')
.expect(200);
body = response.body;
if (body.status === 'COMPLETED') {
return body;
}
await new Promise((resolve) => setTimeout(resolve, 500));
} while (Date.now() < deadline);
return body;
}
});
});