Commit Graph

277 Commits

Author SHA1 Message Date
Bastian Wagner
aaa7146c0c feat(api): refuse travel down an undiscovered route 2026-08-23 11:05:53 +02:00
Bastian Wagner
3f336bfc34 fix(api): add activeGuard and enraged fields to CombatMonsterState 2026-08-23 10:57:28 +02:00
Bastian Wagner
604581be34 feat(api): track which locations a character has discovered 2026-08-23 10:52:45 +02:00
Bastian Wagner
420205a254 feat(api): report monster guard and enrage state in the combat DTO 2026-08-23 10:45:35 +02:00
Bastian Wagner
8a053123b9 feat(api): let wounded monsters turn aggressive 2026-08-23 10:37:22 +02:00
Bastian Wagner
739467861a feat(api): let monsters raise a breakable defensive guard 2026-08-23 10:27:01 +02:00
Bastian Wagner
dd73f708c7 feat(api): add schema for watchpost discovery and guard events 2026-08-23 10:15:10 +02:00
Bastian Wagner
e3afc13c52 chore: ignore the superpowers scratch directory
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012NjEPjZ8R8e9c23z3vR8bt
2026-08-23 10:12:29 +02:00
Bastian Wagner
3e4599c8b4 docs: plan the Slice 0.10 Abandoned Watchpost implementation
Thirteen TDD tasks from the approved design: schema, the guard and
enrage combat abilities, the discovery service and its two enforcement
points, the seed content, the derived artwork, and the two frontend
surfaces. Each task carries its own failing test, the code to make it
pass and a commit.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012NjEPjZ8R8e9c23z3vR8bt
2026-08-23 10:08:54 +02:00
Bastian Wagner
bdcfe211ca docs: design the Slice 0.10 Abandoned Watchpost
Records the seven decisions taken while brainstorming the slice: a
per-character discovery table gating the Ash Pit route, a stub Ash Pit
so the route has a real target, guard and enrage as content-driven
combat abilities, a POI rather than a quest as the investigation, two
new trade goods above the Burned Road tier, a dedicated
WorldDiscoveryService, and the deliberate crossing of the two raider
artwork files so each enemy matches its role.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012NjEPjZ8R8e9c23z3vR8bt
2026-08-23 09:54:20 +02:00
Bastian Wagner
2435d25d0a art 2026-08-23 09:48:31 +02:00
Bastian Wagner
ca237cbfa2 Merge branch 'slice/0.9-first-quest-and-bag-tutorial' 2026-08-23 09:08:43 +02:00
Bastian Wagner
c25397b544 test(seed): follow the retuned trade-good drop chances
Commit 9391645 lowered the three common guaranteed trade goods from a certain
drop to 60% and left the rare Charred Raider Insignia at 100%, but the seed
test kept asserting 1.0000 for all four and has been failing since.

Asserts the real per-item value instead of one shared constant, so the next
retune fails on the number that actually changed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-23 09:08:31 +02:00
Bastian Wagner
2c96163a03 Merge branch 'master' into slice/0.9-first-quest-and-bag-tutorial
master turned the gate watch into painted scenery with its own portrait and
result image; Slice 0.9 turns that same hotspot into a real NPC. Kept the
NPC doorway and dropped the result text and image with it -- a hotspot
carries one or the other, never both.

The warden now uses master's `graufurt-gate-watch.png` instead of the raw
copy this branch added: same figure, already optimized. Borin keeps master's
optimized portrait for the same reason.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-23 08:58:21 +02:00
Bastian Wagner
70ee207f1f docs: record the Slice 0.9 quest system and its deviations
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 23:36:42 +02:00
Bastian Wagner
3a84fd5371 feat(web): show quest markers on location hotspots
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 23:28:55 +02:00
Bastian Wagner
ff8b7c8b78 feat(web): run quest steps from the NPC screen
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 23:19:16 +02:00
Bastian Wagner
bc0d910190 feat(web): add the quest journal
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 23:12:09 +02:00
Bastian Wagner
636efb6b5a feat(web): add quest API contracts
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 23:05:53 +02:00
Bastian Wagner
7b738a072d art 2026-08-22 23:03:48 +02:00
Bastian Wagner
81542eb5bb feat(quests): expose the quest log and step endpoints
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 23:03:17 +02:00
Bastian Wagner
8f37c15654 feat(npcs): derive quest markers for the local view
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 22:59:22 +02:00
Bastian Wagner
b9dafd56ff feat(quests): accept, advance and complete a quest chain
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 22:54:44 +02:00
Bastian Wagner
d1cca086c6 feat(conditions): evaluate QUEST_ACTIVE and QUEST_COMPLETED
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 22:48:02 +02:00
Bastian Wagner
69a26460ae notice board 2026-08-22 22:46:58 +02:00
Bastian Wagner
e13f6533e5 feat(quests): read quest progress from owned items and bag capacity
Adds a hint to the second pelt hunt: the Hide Bag holds five of any hide,
so Tough Hides can crowd out the fifth pelt with no way forward shown.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 22:44:53 +02:00
Bastian Wagner
fb7a96f032 layout interactions 2026-08-22 22:42:55 +02:00
Bastian Wagner
3a67dca86c feat(quests): derive the active objective from owned quantity
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 22:40:47 +02:00
Bastian Wagner
242c0935fa feat(quests): seed Trouble Beyond the Gate and the South Gate Warden
The demo character no longer starts with a free Basic Hide Bag: the
bagless HIDE capacity of 1 is what the quest chain exists to teach.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 22:39:30 +02:00
Bastian Wagner
93916457cb icons 2026-08-22 22:34:51 +02:00
Bastian Wagner
f312d845af feat(quests): add quest schema, entities and migration
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 22:30:59 +02:00
Bastian Wagner
d0669c56a9 docs: plan the Slice 0.9 first quest and bag tutorial
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 22:25:26 +02:00
Bastian Wagner
2dadc5c4a7 art 2026-08-22 21:56:28 +02:00
Bastian Wagner
139c5517f2 Merge branch 'slice/0.8.5-reputation-gated-merchant-offers' 2026-08-22 21:27:30 +02:00
Bastian Wagner
481c6be5a8 docs: translate the 0.8.5 research notes to English
AGENTS.md §33 and this branch's own constraint are English-only, and the notes
were the one German document left. Content and structure are unchanged.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 21:07:27 +02:00
Bastian Wagner
1a7018d790 test(seed): prove a re-seed leaves five offers at the tuned numbers
The five offer tests this branch added all read the SHOP_OFFERS constant; none
ran the seed, so the one guarantee the stable-id design exists to provide --
re-seeding does not duplicate content -- was covered by nothing. This runs
`seedVisibleVerticalSlice` twice against an in-memory shop-offer repository and
asserts the five stable ids survive.

Confirmed catchable: reverting the conflict target to
['shopId', 'itemDefinitionId'] leaves 4 rows under the fake, because both bag
offers carry `itemDefinitionId: null` and collapse into one. On Postgres it
would fail outright.

The prices (12/30/40/35/60) and thresholds (reputation 25 and 40, renown 3) are
pinned in the same test: AGENTS.md §39 forbids silent rebalancing, and the
structural tests never looked at a number.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 21:07:26 +02:00
Bastian Wagner
a454cf955e test(shop): make three nominal spec §10 cases exercise what they claim
Case 7 ("price is still required even when the reputation condition is met")
and case 3 ("sufficient regional reputation allows purchase") both built
fixtures with `conditions: []`. With no requirement present, none can be met,
so neither test touched the gate it was named after. Both now carry a
satisfied REGION_REPUTATION condition.

Case 4 ("insufficient World Renown blocks purchase") had no test at all. It
matters because a renown block must surface as SHOP_OFFER_LOCKED rather than
MERCHANT_REPUTATION_TOO_LOW -- renown is not the merchant's regard, and
telling the player to go and earn reputation would point at the wrong bar.
Verified by widening the reputation-blame check to include WORLD_RENOWN, which
fails the new test alone.

Also pins a bag offer's description to empty, so the duplicate capacity line
cannot come back through the API side.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 21:07:25 +02:00
Bastian Wagner
f0edf89ad3 fix(shop): make purchase resolve offers the same way the view does
`purchase` listed a shop's offers with no ordering while `getShopView` orders
by `sortOrder`, so the two paths answered "which offer does this key mean" by
different rules, one of them at the database's discretion. Harmless today
because item and bag keys are disjoint, but not a difference worth keeping.

The faction lookup behind requirement labels also read every faction while the
condition engine only matches enabled ones, so a gate on a disabled faction
would have shown that faction's name next to a requirement the engine treats
as unmeetable.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 21:07:05 +02:00
Bastian Wagner
ab8bbeae5d fix(shop): render a bag offer's capacity line once, not twice
`resolveTarget` gave a bag target the same string for `description` and
`effectSummary`, and the shop row renders both, so the slice's two flagship
offers showed "Capacity: 5 Raider Trophies" on consecutive lines. Spec §5's
worked example shows it once.

A bag definition carries no flavour text of its own, so the description is now
empty and the row omits the span entirely rather than emitting an empty one.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 21:06:46 +02:00
Bastian Wagner
81e44b2c15 docs: record 0.8.5 acceptance and the 0.9 referral mechanism
Ticks Slice 0.8.5's acceptance criteria against the implemented
behavior, verified against the seed and service code rather than
assumed, and notes that the Bandit Blade's World Renown 3 gate is
deliberately unreachable until Slice 0.11 adds the milestones to
reach it.

Points Slice 0.9 at the concrete bypass mechanism that now exists
(BORIN_OFFER_IDS.hideBag's bypassConditions flag) instead of the
placeholder reference to "the quest/referral exception".

Also commits the slice's plan and research-notes documents, which
were untracked.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 20:43:53 +02:00
Bastian Wagner
7b03310458 style: apply eslint --fix reformatting to files this slice touched
Lint was intentionally deferred through tasks 1-7 to keep each task's
diff scoped. Running it now only reformats line-wrapping in the four
shop/seed files this slice already modified; the ~86 pre-existing
problems in npcs, travel, the e2e spec and elsewhere are untouched.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 20:41:47 +02:00
Bastian Wagner
374926e494 feat(web): announce offers a trade just unlocked 2026-08-22 20:30:36 +02:00
Bastian Wagner
681af334bf fix(web): make ShopOfferView.effectSummary/requirements required
The server always sends both fields; an optional frontend type only
dodged a transient gap in merchant.store.spec.ts's shopView() fixture
and risked a requirement line silently failing to render if a future
fixture omitted the fields. Add the two fields to that single fixture
instead (an open offer, so null/[] are the honest values) and drop the
now-unnecessary `?? []` tolerance in the template.
2026-08-22 20:20:26 +02:00
Bastian Wagner
00784094ab feat(web): show offer requirements, current progress and effects 2026-08-22 20:15:51 +02:00
Bastian Wagner
36adc32659 feat(content): gate the trophy pouch, hide bag and bandit blade 2026-08-22 20:04:48 +02:00
Bastian Wagner
80be829309 test(shops): make the gate's guards fail when they are removed 2026-08-22 18:52:23 +02:00
Bastian Wagner
7a5e800a18 feat(shops): sell loot bags, honour bypass conditions, explain locks 2026-08-22 18:34:24 +02:00
Bastian Wagner
7e1b79315e test(shops): cover non-finite and missing-key guards in describeRequirement 2026-08-22 18:18:44 +02:00
Bastian Wagner
149a9521be feat(shops): describe offer requirements and effects in English 2026-08-22 18:14:12 +02:00
Bastian Wagner
9bd28b5e2c feat(conditions): report the current value behind each condition 2026-08-22 18:07:57 +02:00